The developers of the mod were stated to be "unfazed" by rumors that Capcom was remaking Resident Evil 4, with Albert stating that "Capcom's latest remakes are way different from the original versions", and calling the original game still worthy of a remaster. The mod restores these missing effects, such as depth of field. Previous ports of the game from GameCube to other systems had caused bugs resulting in missing sounds and visual effects, which were carried over to the HD version. In addition to texture improvements, many item models, the game's level geometry and lighting were also changed. It "remasters visuals across all gameplay sections, all cinematics", as well as the game's Separate Ways minigame, which was available "on every official Resident Evil 4 release except the original GameCube one and the Oculus Quest 2 port". The mod's development took approximately 13,000 hours, and its developers covered nearly half of the approximately $31,000 expenses.
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